An Update

I’m sorry for the lack of communication the last month everyone. This article is just a short update to explain where I’ve been and what I’m planning on doing now that I’m back. Where have I Been? I have, unfortunately, had a series of events occur over the last month which have taken my attention […]

Creatures of the world

My world is populated by many strange creatures who have developed unique biological, technological, and cultural methods to survive on a planet that is so inherently dangerous for living things. Most of the native life developed in the great subterranean seas that exist beneath the surface. The hundreds of feet of rock, combined with the […]

Technology, the Magic of the Everyday (Part 2)

Today I would like to finish my explanation of Wolfgang Baur’s fourth category of technology in his article Worlds and Technology, as found in “The Kobold Guide to Worldbuilding” from Kobold Press. He calls his final category “Technology of Life, Food, and Medicine” and while I would generally agree with Baur that ‘mundane’ technology like […]

Technology, the Magic of War (or Survival)

Today I will discuss the third of Wolfgang Baur’s categories of technology from his article Worlds and Technology as found in Kobold Press’s “The Kobold Guide to Worldbuilding”. He titles this category “Technology of Warfare”, and while there certainly are armed conflicts between some of the larger factions in my setting these technologies would be […]

Technology, the Magic of Words

Today I would like to look at the second of four main categories of technology which Wolfgang Baur talks about in his article Worlds and Technology as published in Kobold Press’s “The Kobold Guide to Worldbuilding” which he describes as “Technology of Knowledge: Literacy and Printing”. Let us begin by discussing how writing differs between […]

Technology, the Magic of Movement

In Worlds and Technology by Wolfgang Baur published in Kobold Press’s “The Kobold Guide to Worldbuilding” he lists four main categories of technology to consider when constructing a setting: “Technologies of motion: transportation and communication” (Movement) “Technology of Knowledge: Literacy and Printing” (Knowledge) “Technology of Warfare” (War) and “Technology of Life, Food, and Medicine” (Living […]

A Setting Primer – Part 3

Now that I have finished a first pass at an explanation of my elevator pitch for the setting allow me to go through some unusual features of the setting that may be different from what you have come to expect from a traditional fantasy setting. Most of these features are just personal preferences on my […]

A Setting Primer – Part 2

Sorry for the lack of article yesterday everyone. It turns out that writing an article after my game may not be the best idea. I’ll still tell you about that campaign some time, but I think I’ll save that for a rainy day. In the meantime let’s continue our exploration of my setting elevator pitch. […]